From 69691d2984bf506b3940d027eb7e80d5090b5555 Mon Sep 17 00:00:00 2001 From: alpine9000 Date: Sun, 13 Mar 2016 19:43:59 +1100 Subject: [PATCH] Update README.md --- 017.dual_playfield/README.md | 28 ++++++++++++++++++---------- 1 file changed, 18 insertions(+), 10 deletions(-) diff --git a/017.dual_playfield/README.md b/017.dual_playfield/README.md index 1728c25..4dec218 100644 --- a/017.dual_playfield/README.md +++ b/017.dual_playfield/README.md @@ -16,7 +16,7 @@ copper: pf1_bitplanepointers: ;; this is where bitplanes are assigned to playfields ;; http://amigadev.elowar.com/read/ADCD_2.1/Hardware_Manual_guide/node0079.html - ;; for 3 bitplanes per playfield, playfield1 gets bitplanes 1,3,5 + ;; 3 bitplanes per playfield, playfield1 gets bitplanes 1,3,5 dc.w BPL1PTL,0 dc.w BPL1PTH,0 dc.w BPL3PTL,0 @@ -24,7 +24,7 @@ pf1_bitplanepointers: dc.w BPL5PTL,0 dc.w BPL5PTH,0 pf2_bitplanepointers: - ;; for 3 bitplanes per playfieldd, playfield2 gets bitplanes 2,4,6 + ;; 3 bitplanes per playfield, playfield2 gets bitplanes 2,4,6 dc.w BPL2PTL,0 dc.w BPL2PTH,0 dc.w BPL4PTL,0 @@ -38,12 +38,12 @@ Poke the copper list with the bitplane pointer addresses: ``` ;; poke playfield 1 bitplane pointers - lea pf1_bitplanepointers(pc),a0 + lea pf1_bitplanepointers(pc),a0 lea pf1_bitplanes(pc),a1 bsr.s pokeBitplanePointers ;; poke playfield 2 bitplane pointers - lea pf2_bitplanepointers(pc),a0 + lea pf2_bitplanepointers(pc),a0 lea pf2_bitplanes(pc),a1 bsr.s pokeBitplanePointers ``` @@ -62,11 +62,19 @@ try it * [Download disk image](bin/dual_playfield_mode.adf?raw=true) * Run in SAE +playfield 1 +----------- +![playfield 1](../assets/playfield1_8.png?raw=true) -interlaced ----------- -![interlaced](screenshots/laced-new.png?raw=true) +playfield 2 +----------- +![playfield 2](../assets/playfield2_8.png?raw=true) -non-interlaced --------------- -![non-interlaced](../013.dithered_ham/screenshots/dithered.png?raw=true) + +dual playfields, playfield 2 in front +------------------------------------- +![dual playfields, playfield 2 in front](screenshots/screenshot.png?raw=true) + +dual playfields, playfield 1 in front +------------------------------------- +![dual playfields, playfield 1 in front](screenshots/screenshot2.png?raw=true)