include "exec/types.i" include "hardware/custom.i" include "hardware/dmabits.i" include "hardware/blit.i" include "../include/registers.i" xdef ClearMemory xdef WaitBlitter WaitBlitter: btst.b #DMAB_BLTDONE-8,DMACONR(a1) .wait: btst.b #DMAB_BLTDONE-8,DMACONR(a1) bne .wait rts ;; ;; This routine uses a side effect in the blitter. When each ;; of the blits is finished, the pointer in the blitter is pointing ;; to the next word to be blitted. ;; ;; When this routine returns, the last blit is started and might ;; not be finished, so be sure to call waitblit above before ;; assuming the data is clear. ;; ;; a0 = pointer to first word to clear ;; d0 = number of bytes to clear (must be even) ;; ClearMemory: move.l CUSTOM,a1 ; Get pointer to chip registers bsr WaitBlitter ; Make sure previous blit is done move.l a0,BLTDPT(a1) ; Set up the D pointer to the region to clear clr.w BLTDMOD(a1) ; Clear the D modulo (don't skip no bytes) asr.l #1,d0 ; Get number of words from number of bytes clr.w BLTCON1(a1) ; No special modes move.w #DEST,BLTCON0(a1) ; only enable destination ;; ;; First we deal with the smaller blits ;; moveq #$3f,d1 ; Mask out mod 64 words and.w d0,d1 beq dorest ; none? good, do one blit sub.l d1,d0 ; otherwise remove remainder or.l #$40,d1 ; set the height to 1, width to n move.w d1,BLTSIZE(a1) ; trigger the blit ;; ;; Here we do the rest of the words, as chunks of 128k ;; dorest: move.w #$ffc0,d1 ; look at some more upper bits and.w d0,d1 ; extract 10 more bits beq dorest2 ; any to do? sub.l d1,d0 ; pull of the ones we're doing here bsr WaitBlitter ; wait for prev blit to complete move.w d0,BLTSIZE(a1) ; do another blit dorest2: swap d0 ; more? beq done ; nope. clr.w d1 ; do a 1024x64 word blit (128K) keepon: bsr WaitBlitter ; finish up this blit move.w d1,BLTSIZE(a1) ; and again, blit subq.w #1,d0 ; still more? bne keepon ; keep on going. done: rts ; finished. Blit still in progress. end