; ;script for gloom game ; pict_spacehulk tile_1 draw_ show_ text_simple stuff!\watch out for ambushes though... wait_ dark_ play_map1_1 draw_ show_ text_stay alert! watch out for aggro skinheads! wait_ dark_ play_map1_2 draw_ show_ text_now things get serious! wait_ dark_ play_map1_3 draw_ show_ text_beware the wheel of death! wait_ dark_ play_map1_4 draw_ show_ text_don't let those teleports confuse you! wait_ dark_ play_map1_5 draw_ show_ text_sidestep your way outta trouble! wait_ dark_ play_map1_6 draw_ show_ text_invisibility helps! it's there somewhere... wait_ dark_ play_map1_7 rest_gothic tomb pict_gothic tile_2 draw_ show_ text_raptor madness in the gothic tomb! wait_ dark_ play_map3_1 draw_ show_ text_don't stop for nothing! wait_ dark_ play_map3_2 draw_ show_ text_watch your back! others are... wait_ dark_ play_map3_3 draw_ show_ text_caution advised...if you value your life! wait_ dark_ play_map3_4 draw_ show_ text_into the raptor pit! wait_ dark_ play_map3_5 draw_ show_ text_you're on your own this time! wait_ dark_ play_map3_6 draw_ show_ text_ummmm...shoot...shoot...run...shoot... wait_ dark_ play_map3_7 rest_hell pict_hell tile_3 draw_ show_ text_welcome to hell! wait_ dark_ play_map4_1 draw_ show_ text_timing is of the essence! wait_ dark_ play_map4_2 draw_ show_ text_the halls of torment... wait_ dark_ play_map4_3 draw_ show_ text_prepare to face the guardians of hell! wait_ dark_ play_map4_4 draw_ show_ text_chunky chunder chunks...from hell of course! wait_ dark_ play_map4_5 draw_ show_ text_nearly there...don't give up now! wait_ dark_ play_map4_6 draw_ show_ text_stop dragon your feet! wait_ dark_ play_map4_7 pict_theend draw_ show_ text_congratulations! you have completed gloom! wait_ done_