requesters: file requester slider/button behavior

Added event handling for up/down buttons and slider movements
file list structure now has a previous pointer for quicker
backwards navigation
This commit is contained in:
Wei-ju Wu
2016-01-20 00:00:34 -08:00
parent 692fde408d
commit 3573e7b9a0
4 changed files with 75 additions and 19 deletions
+71 -16
View File
@@ -33,6 +33,13 @@ static int filelist_bm_height;
static struct FileListEntry *current_files;
static int num_current_files;
static int select_index = 1;
static int slider_increment;
/*
* The first visible entry in the file list. Since the
* number of visible entries is fixed, we only need this one.
*/
static struct FileListEntry *first_visible_entry;
enum { LABEL_DRAWER = 0, LABEL_FILE, LABEL_PARENT, LABEL_DRIVES, LABEL_OPEN, LABEL_CANCEL } Labels;
@@ -66,8 +73,8 @@ enum { LABEL_DRAWER = 0, LABEL_FILE, LABEL_PARENT, LABEL_DRIVES, LABEL_OPEN, LAB
enum {
REQ_OK_BUTTON_ID = 101, REQ_DRIVES_BUTTON_ID, REQ_PARENT_BUTTON_ID,
REQ_CANCEL_BUTTON_ID, REQ_DIR_TEXT_ID, REQ_FILE_TEXT_ID, REQ_VSLIDER_ID,
REQ_UP_ID, REQ_DOWN_ID
REQ_CANCEL_BUTTON_ID, REQ_DIR_TEXT_ID, REQ_FILE_TEXT_ID, VSLIDER_ID,
LIST_UP_ID, LIST_DOWN_ID
} GadgetIDs;
static struct Requester requester;
@@ -127,7 +134,7 @@ static struct PropInfo propinfo = {AUTOKNOB | FREEVERT, 0, 0, MAXBODY, MAXBODY,
static struct NewWindow newwin = {
0, 0, 0, REQWIN_HEIGHT, 0, 1,
IDCMP_GADGETUP | IDCMP_MOUSEBUTTONS,
IDCMP_GADGETUP | IDCMP_MOUSEBUTTONS | IDCMP_MOUSEMOVE,
WFLG_CLOSEGADGET | WFLG_SMART_REFRESH | WFLG_ACTIVATE | WFLG_DRAGBAR | WFLG_DEPTHGADGET | WFLG_NOCAREREFRESH,
NULL, NULL, WIN_TITLE,
NULL, NULL,
@@ -142,7 +149,7 @@ static struct Gadget list_down = {NULL, 0, 0,
GTYP_BOOLGADGET | GTYP_REQGADGET,
&down_image, NULL,
NULL, 0, NULL,
REQ_DOWN_ID, NULL};
LIST_DOWN_ID, NULL};
static struct Gadget list_up = {&list_down, 0, 0,
LIST_BUTTON_WIDTH, LIST_BUTTON_HEIGHT,
@@ -150,12 +157,12 @@ static struct Gadget list_up = {&list_down, 0, 0,
GTYP_BOOLGADGET | GTYP_REQGADGET,
&up_image, NULL,
NULL, 0, NULL,
REQ_UP_ID, NULL};
LIST_UP_ID, NULL};
static struct Gadget list_vslider = {&list_up, 0, 0, LIST_VSLIDER_WIDTH, 0,
GFLG_GADGHCOMP, GACT_RELVERIFY, GTYP_PROPGADGET,
GFLG_GADGHCOMP, GACT_RELVERIFY|GACT_FOLLOWMOUSE, GTYP_PROPGADGET,
&slider_image, NULL, NULL, 0, &propinfo,
REQ_VSLIDER_ID, NULL};
VSLIDER_ID, NULL};
static struct Gadget file_text = {&list_vslider, FILE_GADGET_X, FILE_GADGET_Y,
PATH_GADGET_WIDTH, PATH_GADGET_HEIGHT,
@@ -265,12 +272,39 @@ static void handle_events()
ULONG msgClass;
UWORD menuCode;
int buttonId;
ULONG last_seconds, last_micros, seconds, micros;
int idx;
BOOL movestart = FALSE;
while (!done) {
Wait(1 << req_window->UserPort->mp_SigBit);
if (msg = (struct IntuiMessage *) GetMsg(req_window->UserPort)) {
// since we expect mouse move operations, we need to process all events until
// the message queue is empty, otherwise we'll get funny effects by processing
// the queued up mouse move events when we actually were notified about a different
// event
while (msg = (struct IntuiMessage *) GetMsg(req_window->UserPort)) {
msgClass = msg->Class;
switch (msgClass) {
case IDCMP_MOUSEMOVE:
if (!movestart) {
CurrentTime(&last_seconds, &last_micros);
movestart = TRUE;
} else {
CurrentTime(&seconds, &micros);
ULONG diff = (seconds - last_seconds) * 1000 + (micros - last_micros) / 1000;
if (diff > 300) {
// update the list, but ignore most of the move events,
// otherwise the we need to process too many events and
// refresh too often
idx = propinfo.VertPot / slider_increment;
printf("gadget up, vslider, vertpot: %d, incr: %d, idx: %d\n",
(int) propinfo.VertPot, slider_increment, idx);
last_seconds = seconds;
last_micros = micros;
}
}
ReplyMsg((struct Message *) msg);
break;
case IDCMP_MOUSEBUTTONS:
if (msg->Code == SELECTUP) {
// TODO: map to virtual file list indexes
@@ -287,13 +321,30 @@ static void handle_events()
case IDCMP_GADGETUP:
buttonId = (int) ((struct Gadget *) (msg->IAddress))->GadgetID;
ReplyMsg((struct Message *) msg);
if (buttonId == REQ_OK_BUTTON_ID) {
switch (buttonId) {
case REQ_OK_BUTTON_ID:
close_requester();
done = TRUE;
}
else if (buttonId == REQ_CANCEL_BUTTON_ID) {
break;
case REQ_CANCEL_BUTTON_ID:
close_requester();
done = TRUE;
break;
case LIST_UP_ID:
// TODO: adjust the vertpot by the increment
// update first_visible_entry and
break;
case LIST_DOWN_ID:
break;
case VSLIDER_ID:
// determine the portion to be displayed
idx = propinfo.VertPot / slider_increment;
printf("gadget up, vslider, vertpot: %d, incr: %d, idx: %d\n",
(int) propinfo.VertPot, slider_increment, idx);
movestart = FALSE;
break;
default:
break;
}
break;
default:
@@ -320,6 +371,11 @@ static void clear_list()
}
}
/*
* Render the currently visible portion of the current file list.
* We can simply clear the whole thing and render the visible
* entries.
*/
static void draw_list()
{
// Note that we need to render into the requester
@@ -333,7 +389,7 @@ static void draw_list()
SetAPen(src_rp, 1);
int ypos = FILE_LIST_VMARGIN + font_baseline;
struct FileListEntry *cur = current_files;
struct FileListEntry *cur = first_visible_entry;
int count = 0;
while (cur && count < NUM_FILE_ENTRIES) {
Move(src_rp, 8, ypos);
@@ -421,9 +477,6 @@ void open_file(struct Window *window)
InitRequester(&requester);
init_sizes(window, &requester);
if (req_window = OpenWindow(&newwin)) {
// TODO: we are scrolling by whole lines, this way we can avoid
// corrupting memory by drawing over the offline bitmap memory
// we copy the previous content a line up/down and insert the new line
InitBitMap(&filelist_bitmap, filelist_bm_depth, filelist_bm_width, filelist_bm_height);
for (int i = 0; i < filelist_bm_depth; i++) filelist_bitmap.Planes[i] = NULL;
for (int i = 0; i < filelist_bm_depth; i++) {
@@ -439,6 +492,7 @@ void open_file(struct Window *window)
if (req_opened = Request(&requester, req_window)) {
current_files = scan_dir(NULL, &num_current_files);
first_visible_entry = current_files;
// set the length of the slider thumb according to the current file list
int vertbody = MAXBODY;
int vertpot = MAXBODY;
@@ -447,7 +501,8 @@ void open_file(struct Window *window)
// the body size by solving the equation
// MAXBODY / vertbody = num_current_files / NUM_FILE_ENTRIES
vertbody = (MAXBODY * NUM_FILE_ENTRIES) / num_current_files;
vertpot = select_index * (MAXBODY / num_current_files);
slider_increment = (MAXBODY / num_current_files);
vertpot = select_index * slider_increment;
}
NewModifyProp(&list_vslider, req_window, &requester, AUTOKNOB | FREEVERT,
0, vertpot, MAXBODY, vertbody, 1);