First attempt at a copper list

This commit is contained in:
alpine9000
2016-02-28 22:07:31 +11:00
parent fcf1b23a14
commit 160a4255a3
6 changed files with 145 additions and 1 deletions
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MAKEADF=../tools/makeadf
FLOPPY=bin/image.adf
EXTRA=out/copper-list.s
MODULE=copper.s
include ../base.mk
out/copper-list.s: out/copper_gen
./out/copper_gen > out/copper-list.s
out/copper_gen: copper_gen.c
gcc copper_gen.c -o out/copper_gen
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Copper bars
===========
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include "../include/registers.i"
include "hardware/dmabits.i"
include "hardware/intbits.i"
LVL3_INT_VECTOR equ $6c
SCREEN_WIDTH equ 320
SCREEN_HEIGHT equ 256
SCREEN_WIDTH_BYTES equ (SCREEN_WIDTH/8)
SCREEN_BIT_DEPTH equ 1
SCREEN_RES equ 8 ; 8=lo resolution, 4=hi resolution
RASTER_X_START equ $81 ; Hard coded coordinates from hardware manual
RASTER_Y_START equ $2c
RASTER_X_STOP equ RASTER_X_START+SCREEN_WIDTH
RASTER_Y_STOP equ RASTER_Y_START+SCREEN_HEIGHT
entry:
;; custom chip base globally in a6
lea CUSTOM,a6
;; poke bitplane pointers into the copper list
lea bitplane(pc),a0
lea copperBitPlanePtr(pc),a1
move.l a0,d0
move.w d0,6(a1) ;BPL1PTL
swap d0
move.w d0,2(a1) ;BPL1PTH
move.w #(RASTER_Y_START<<8)|RASTER_X_START,DIWSTRT(a6)
move.w #((RASTER_Y_STOP-256)<<8)|(RASTER_X_STOP-256),DIWSTOP(a6)
move.w #(RASTER_X_START/2-SCREEN_RES),DDFSTRT(a6)
move.w #(RASTER_X_START/2-SCREEN_RES)+(8*((SCREEN_WIDTH/16)-1)),DDFSTOP(a6)
move.w #(SCREEN_BIT_DEPTH<<12)|$200,BPLCON0(a6)
move.w #SCREEN_WIDTH_BYTES*SCREEN_BIT_DEPTH-SCREEN_WIDTH_BYTES,BPL1MOD(a6)
;; install copper list and enable DMA
lea copper(pc),a0
move.l a0,COP1LC(a6)
move.w COPJMP1(a6),d0
move.w #(DMAF_SETCLR!DMAF_COPPER!DMAF_RASTER!DMAF_MASTER),dmacon(a6)
.mainLoop:
bra.b .mainLoop
copper:
copperBitPlanePtr:
dc.w BPL1PTH,0 ; address of the bitplane will be poked once we know it
dc.w BPL1PTL,0
dc.w COLOR00,$0000
include "out/copper-list.s"
dc.l $fffffffe
bitplane:
dcb.b (SCREEN_WIDTH*SCREEN_HEIGHT)/8,$00
BIN
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// http://krazydad.com/tutorials/makecolors.php
#include <stdio.h>
#include <math.h>
typedef struct {
float r;
float g;
float b;
} color;
#define numColors 50
color colors[numColors];
void
makeColorGradient()
{
float frequencyr = 02;
float frequencyg = 02;
float frequencyb = 02;
float phase1 = 0.1, phase2 = 0.1, phase3 = 0.1;
float center = 0x7;
float width = 0x7;
float len = numColors;
for (int i = 0; i < len; ++i) {
color* c = &colors[i];
c->r = sin(frequencyr*i + phase1) * width + center;
c->g = sin(frequencyg*i + phase2) * width + center;
c->b = sin(frequencyb*i + phase3) * width + center;
}
}
int
main()
{
makeColorGradient();
int lines = 312;
color start = { 0x0, 0x0, 0x0};
color end = { 0xF, 0xF, 0xF};
color current = {0};
int count = lines-0x2c;
int from = 0, to = 1;
int segment = count/((sizeof(colors)/sizeof(color))-1);
for (int i = 0, y = 0; i < count; i++) {
if (i != 0 && i % segment == 0) {
from++;
to++;
}
float distance = (float)((i)%segment)/segment;
color* start = &colors[from];
color* end = &colors[to];
current.r = start->r + ((end->r-start->r)*distance);
current.g = start->g + ((end->g-start->g)*distance);
current.b = start->b + ((end->b-start->b)*distance);
if (0x2c+i <= 255) {
printf("\tdc.w $%xdf,$fffe\n\tdc.w COLOR00,$%x%x%x\n",0x2c+i, (int)(current.r+0.5), (int)(current.g+0.5), (int)(current.b+0.5));
} else {
printf("\tdc.w $%xdf,$fffe\n\tdc.w COLOR00,$%x%x%x\n",y++, (int)(current.r+0.5), (int)(current.g+0.5), (int)(current.b+0.5));
}
}
return 0;
}
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SUBDIRS=000.trackdisk 001.simple_image 002.sprite_display 003.music
SUBDIRS=000.trackdisk 001.simple_image 002.sprite_display 003.music 004.copper_bars
.PHONY: subdirs $(SUBDIRS)