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https://frontier.innolan.net/github/AmigaExamples.git
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Added some comments
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+32
-33
@@ -11,30 +11,31 @@ DrawText8:
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;; d0 - xpos
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;; d1 - ypos
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movem.l d0-d7/a0-a4,-(sp)
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WaitBlitter
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WaitBlitter
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;; blitter config that is shared for every character
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move.w #SCREEN_WIDTH_BYTES-BLIT_WIDTH_BYTES,BLTAMOD(a6) ; A modulo
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if MASKED_FONT==1
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move.w #BLIT_SRCA|BLIT_SRCB|BLIT_SRCC|BLIT_DEST|BLIT_LF_MINTERM,d6 ; BLTCON0 value (masked version)
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move.w #SCREEN_WIDTH_BYTES-BLIT_WIDTH_BYTES,BLTAMOD(a6) ; A modulo (only used for masked version)
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else
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move.w #BLIT_SRCB|BLIT_SRCC|BLIT_DEST|BLIT_LF_MINTERM,d6 ; BLTCON0 value
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endif
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move.w #SCREEN_WIDTH_BYTES-BLIT_WIDTH_BYTES,BLTBMOD(a6) ; B modulo
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move.w #SCREEN_WIDTH_BYTES-BLIT_WIDTH_BYTES,BLTCMOD(a6) ; C modulo
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move.w #SCREEN_WIDTH_BYTES-BLIT_WIDTH_BYTES,BLTDMOD(a6) ; D modulo
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mulu.w #SCREEN_WIDTH_BYTES*SCREEN_BIT_DEPTH,d1 ; ypos bytes
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move.w #$0000,BLTALWM(a6) ; mask out extra word used for shifting
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move.w #$ffff,BLTADAT(a6) ; preload source mask so only BLTA?WM mask is used
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move.l a1,a3
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move.l #font,a5
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move.l #fontMask,d7
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move.w #SCREEN_WIDTH_BYTES*SCREEN_BIT_DEPTH*FONT_HEIGHT,d3
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if MASKED_FONT==1
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move.w #BLIT_SRCA|BLIT_SRCB|BLIT_SRCC|BLIT_DEST|BLIT_LF_MINTERM,d6
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else
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move.w #BLIT_SRCB|BLIT_SRCC|BLIT_DEST|BLIT_LF_MINTERM,d6
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endif
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move.w #$0000,BLTALWM(a6) ; mask out extra word used for shifting
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move.w #$ffff,BLTADAT(a6) ; preload source mask so only BLTA?WM mask is used
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move.l a1,a3 ; character pointer
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move.l #font,a5 ; font pointer
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move.l #fontMask,d7 ; font mask pointer
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move.w #SCREEN_WIDTH_BYTES*SCREEN_BIT_DEPTH*FONT_HEIGHT,d3 ; bytes per font line
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.loop:
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clr.l d2
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move.b (a3)+,d2 ; get next character
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cmp.b #0,d2 ; 0 terminates the string
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beq .done
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move.l a0,a4
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move.l a0,a4 ; bitplane pointer
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bsr DrawChar8 ; draw it
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add.w #FONT_WIDTH,d0 ; increment the x position
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bra .loop
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@@ -44,16 +45,15 @@ DrawText8:
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DrawChar8:
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;; kills d2,d4,d5,a1,a2,a4
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;; d0 - xpos
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;; d1 - ypos bytes
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;; d2 - char
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;; d3 - bytes per font line
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;; d6 - bplcon0 value
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;; a4 - bitplane
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;; a5 - #font
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;; d7 - #fontMask
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;; d0 - xpos
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;; d1 - ypos bytes
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;; d2* - char
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;; d3 - bytes per font line
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;; d6 - bltcon0 value
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;; a4* - bitplane
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;; a5 - #font
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;; d7 - #fontMask
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;; calculating the font offset will be simplier when we have a less weird font image
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sub.w #'!',d2 ; index = char - '!'
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move.w d2,d5
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@@ -83,24 +83,23 @@ DrawChar8:
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;; d1 - ypos bytes
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;; d2.0 - odd character = 1, even character = 0
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;; d3 - bytes per font line
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;; d6 - bplcon0 value
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;; d6 - bltcon0 value
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;; a4 - display
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;; a1 - object
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;; a2 - mask
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move.l d0,d4
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move.l d0,d5
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lsr.w #3,d4 ; d4 = XPOS_BYTES
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move.l d0,d4 ; xpos
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move.l d0,d5 ; xpos
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lsr.w #3,d4 ; d4 = xpos bytes
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WaitBlitter
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btst #0,d2
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beq .evenChar
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btst #0,d2 ; check if odd or even char
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beq .evenChar ;
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.oddChar
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subq #8,d5 ; offset the x position for the odd character
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move.w #$00FF,BLTAFWM(a6) ; select the second (odd) character in the word
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subq #1,a4
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subq #1,a4 ; move the destination pointer left by one byte
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bra .continue
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.evenChar:
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move.w #$FF00,BLTAFWM(a6) ; select the first character in the word
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@@ -108,9 +107,9 @@ DrawChar8:
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;; this shift will give us the bits to shift (bits 0-3) in bits (12-15) of d5
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swap d5 ; d5 << 12
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lsr.l #4,d5
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lsr.l #4,d5 ;
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move.w d5,BLTCON1(A6)
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move.w d5,BLTCON1(A6) ; set the shift bits 12-15, bits 00-11 cleared
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if MASKED_FONT==1
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move.l a2,BLTAPTH(a6) ; mask bitplane
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