This commit is contained in:
alpine9000
2016-05-08 10:55:51 +10:00
parent 5db5ae95eb
commit 9cf70cedd6
3 changed files with 4 additions and 11 deletions
+4 -7
View File
@@ -294,7 +294,6 @@ Update:
jsr InstallNextPathwayColor
.dontInstallNextPathwayColor:
add.w #1,pathwayFadeCount
;; jsr CheckPlayerMiss
rts
@@ -465,7 +464,6 @@ RenderNextForegroundFrame:
RenderPathway:
move.w pathwayXIndex,d5 ; x index
;;sub.w #1,pathwayRenderPending
.loopX:
move.w #6,d6 ; y index
move.w #0,d7 ; number of rows without a pathway
@@ -691,11 +689,10 @@ PostMissedTile:
jsr SelectNextPlayerSprite
bra Reset
BigBang:
finishScrollLoop:
.finishScrollLoop: ; finish the current foreground tile scroll to clear any half cleared tiles
move.l foregroundScrollX,d0
lsr.l #FOREGROUND_SCROLL_SHIFT_CONVERT,d0 ; convert to pixels
and.b #$f,d0
@@ -709,9 +706,9 @@ finishScrollLoop:
jsr WaitVerticalBlank
bsr HoriScrollPlayfield
jsr SwitchBuffers
bra finishScrollLoop
.scrollFinished
bra .finishScrollLoop
.scrollFinished:
PlaySound Falling
jsr WaitVerticalBlank
jsr PlayNextSound
-1
View File
@@ -166,7 +166,6 @@ _SetupItemSpriteData:
;; move.w ITEM_X(a1),d0
move.w ITEM_LAGX(a1),d0
lsr.w #FOREGROUND_SCROLL_SHIFT_CONVERT,d0 ; convert to pixels
;; move.w ITEM_X(a1),ITEM_LAGX(a1)
add.w #ITEM_SPRITE_HORIZONTAL_START_PIXELS,d0
-3
View File
@@ -60,7 +60,6 @@ UpdatePlayerFallingAnimation:
move.w spritePlayerFallingAnimation,d0
lsr.w #1,d0
mulu.w #PLAYER_SPRITE_VERTICAL_BYTES,d0
;; move.l #spriteFalling1,a0
move.l playerSpriteConfig,a0
move.l PLAYER_SPRITE_FALLING_DATA(a0),a0
@@ -152,7 +151,6 @@ UpdatePlayer:
.notLeft:
cmp.w #$cf,spriteX
blt .noScroll
;; move.w #1,moving
.noScroll:
rts
@@ -218,7 +216,6 @@ SpriteDisableAuto:
SetupSpriteData:
move.l currentSprite,a0
move.w spriteLagX,d0
;; move.w spriteX,spriteLagX
move.w d0,d1
andi #1,d1