joystick debounce, background fill fix

This commit is contained in:
alpine9000
2016-05-15 17:50:16 +10:00
parent eb7a1520cd
commit b1f451710a
4 changed files with 15 additions and 11 deletions
+2 -1
View File
@@ -1,2 +1,3 @@
assets/P61.placeholder
bin
bin
save
+2 -2
View File
@@ -11,14 +11,14 @@ InitialiseBackground:
move.l #0,backgroundScrollX
move.l backgroundOffscreen,a0
move.l #0,d0
move.l #256,d1
move.l #256+10,d1
move.l #0,d2
jsr BlitFillColor
jsr WaitVerticalBlank
jsr SwitchBuffers
move.l backgroundOffscreen,a0
move.l #0,d0
move.l #256,d1
move.l #256+10,d1
move.l #0,d2
jsr BlitFillColor
rts
+8 -8
View File
@@ -92,7 +92,7 @@ Credits:
RenderText:
lea credits,a1
move.w #80,d0
move.w #72,d0
move.w #20,d1
.loop:
cmp.b #0,(a1)
@@ -109,21 +109,21 @@ RenderText:
credits:
dc.b " BLOCKY SKIES "
dc.b " BLOCKY SKIES"
dc.b 0
dc.b " ------------ "
dc.b " ------------"
dc.b 0
dc.b " "
dc.b 0
dc.b "GAME DESIGN - NOBODY"
dc.b "GAME DESIGN - CHIPMUNK"
dc.b 0
dc.b "GRAPHICS - NOBODY"
dc.b "GRAPHICS - CHIPMUNK"
dc.b 0
dc.b "MUSIC - SOMEBODY"
dc.b 0
dc.b "CODE - ALPINE9000"
dc.b 0
dc.b "LEVELS - NOBODY/ALPINE9000"
dc.b "LEVELS - CHIPMUNK/ALPINE9000"
dc.b 0
dc.b "TRACKLOADER - PHOTON/SCOOPEX"
dc.b 0
@@ -131,9 +131,9 @@ credits:
dc.b 0
dc.b " "
dc.b 0
dc.b " THANKS "
dc.b " THANKS"
dc.b 0
dc.b " ------"
dc.b " ------"
dc.b 0
dc.b "WIN-UAE - TONI WILEN"
dc.b 0
+3
View File
@@ -32,7 +32,10 @@ ReadJoystick:
WaitForJoystick:
.joystickPressed:
jsr ReadJoystick
move.w #5-1,d0
.debounce:
jsr WaitVerticalBlank
dbra d0,.debounce ; I have a bodgy joystick
jsr PlayNextSound
btst.b #0,joystick
bne .joystickPressed