Commit Graph
600 Commits
Author SHA1 Message Date
alpine9000 b9504b88e8 arrow items 2016-05-05 16:28:15 +10:00
alpine9000 ee864ec385 prep for multiple items and background scroll in 2016-05-05 16:11:11 +10:00
alpine9000 3b77fd8eaf basic item collision detection 2016-05-03 20:24:54 +10:00
alpine9000 bb8af65d67 Merge branch 'master' of https://github.com/alpine9000/amiga_examples 2016-05-03 17:23:47 +10:00
alpine9000 9c7d7aece1 Cleanup 2016-05-03 10:21:00 +10:00
alpine9000 07980b8f40 Update BuildingCrossDev.md 2016-05-03 08:03:22 +10:00
alpine9000 27322a36ad spiked playing samples 2016-05-02 18:56:03 +10:00
alpine9000 8a78835811 auto scroll 2016-05-01 16:00:28 +10:00
alpine9000 a92c6b11ed fixed a startup glitch and added P1 display 2016-05-01 09:27:30 +10:00
alpine9000 a64867ecf1 new assets, dbl buf background 2016-05-01 08:03:34 +10:00
alpine9000 cbf291c7e5 simple game over 2016-04-30 13:47:56 +10:00
alpine9000 6c64e77fe6 restart at last safe column 2016-04-30 12:08:01 +10:00
alpine9000 ea4d757d58 timer for start of fade 2016-04-30 11:20:35 +10:00
alpine9000 ec9b0e93c5 pathway direction check 2016-04-30 09:20:31 +10:00
alpine9000 c986de0b0b first semi-working pathway clear 2016-04-29 19:54:51 +10:00
alpine9000 24ca394d2b Proof of concept pathway clear 2016-04-29 19:22:00 +10:00
alpine9000 24eaf4a46e wip pathway stuff 2016-04-29 18:23:29 +10:00
alpine9000 f53c113579 wip pathway stuff 2016-04-27 20:28:00 +10:00
alpine9000 87042eaa92 wip pathway rendering 2016-04-27 20:03:11 +10:00
alpine9000 664eab6059 wip pathway rendering 2016-04-27 18:56:26 +10:00
alpine9000 f41aaac3d7 render pathways until empty column 2016-04-27 10:54:12 +10:00
alpine9000 4bbc44b569 Tinkering 2016-04-26 20:55:33 +10:00
alpine9000 3f2c4903cd Fix for music crashing a1200 config 2016-04-26 20:53:17 +10:00
alpine9000 68d921b7f4 Update README.md 2016-04-26 14:01:55 +10:00
alpine9000 4ee1ef7e51 Merge branch 'master' of https://github.com/alpine9000/amiga_examples 2016-04-26 14:00:50 +10:00
alpine9000 a15d56065e Update fade readme 2016-04-26 14:00:45 +10:00
alpine9000 e34d8fe733 Update README.md 2016-04-26 13:52:34 +10:00
alpine9000 1f1efd05da wip - render pathways when required 2016-04-25 20:54:03 +10:00
alpine9000 d8b5f1c9b6 removed visual glitch 2016-04-25 15:20:29 +10:00
alpine9000 c8c9b2b971 removed visual glitch 2016-04-25 15:18:12 +10:00
alpine9000 4e1c89ce20 fixed glitch on fast machines 2016-04-25 14:58:09 +10:00
alpine9000 a0de566ab8 working tile fading test 2016-04-25 14:35:21 +10:00
alpine9000 1deae4565b big refactor ready for pathway fadeout 2016-04-25 13:40:02 +10:00
alpine9000 4e5a5ded19 test score render 2016-04-24 16:52:48 +10:00
alpine9000 aaf3376153 cleanup 2016-04-24 15:13:16 +10:00
alpine9000 485cc85e3e better handling of board edges 2016-04-24 14:45:20 +10:00
alpine9000 3146c535f3 check for pathway misses after jump complete 2016-04-24 13:18:26 +10:00
alpine9000 f89a25baae remove unused pixels from font map 2016-04-24 12:46:42 +10:00
alpine9000 f96626577e robot falling animation 2016-04-24 12:43:42 +10:00
alpine9000 c0ec2dfe05 cycle player sprites 2016-04-24 12:36:10 +10:00
alpine9000 cded663eb8 rename pig -> player 2016-04-24 12:26:36 +10:00
alpine9000 8a79259178 first refactor towards multiple player sprites 2016-04-24 12:15:00 +10:00
alpine9000 2e718eb226 Updated README.md 2016-04-24 11:39:32 +10:00
alpine9000 ccc9625c26 renamed to bs 2016-04-24 11:38:38 +10:00
alpine9000 a69c21f933 updated graphics 2016-04-24 11:38:03 +10:00
alpine9000 3bec720f44 pig falling animation 2016-04-24 10:52:14 +10:00
alpine9000 dc627bb74f CIA P61 makes scrolling less smooth 2016-04-23 19:35:59 +10:00
alpine9000 1ce92c73e9 basic pathway detection 2016-04-23 19:14:52 +10:00
alpine9000 6dca1f3073 post miss handling 2016-04-23 14:51:55 +10:00
alpine9000 5a1b772579 various fixes 2016-04-23 10:40:31 +10:00